@inproceedings{8a76ab88fe1f41948f90bd5611ed6661,
title = "Analysis of a training platform for the digital battlefield, based on semiotics and simulation",
abstract = "In the development of a system, the perception of usability is vital, moreover in this context, the role of designers is a fundamental pillar between the interaction of different interfaces with the users. This is how semiotics is appreciated as a factor in the expression of ideas at the moment of building a proposal regarding the implementation of a digital battlefield simulator for training prototype, taking into account other avant-garde experiences in this area.",
keywords = "Digital battlefield, Meta-comunication, Semiotics, Usability",
author = "Cristian Barr{\'i}a and Cristian Rusu and Claudio Cubillos and C{\'e}sar Collazos and Miguel Palma",
note = "Publisher Copyright: {\textcopyright} Springer International Publishing Switzerland 2016.; 13th International Conference on Information Technology- New Generations, ITNG 2016 ; Conference date: 04-04-2016 Through 06-04-2016",
year = "2016",
doi = "10.1007/978-3-319-32467-8_114",
language = "English",
isbn = "9783319324661",
series = "Advances in Intelligent Systems and Computing",
publisher = "Springer Verlag",
pages = "1283--1286",
editor = "Shahram Latifi",
booktitle = "Information Technology",
}