@inproceedings{3a83fd0d47e64d8fb92ff633418a1f43,
title = "Fostering creativity thinking in agile software development",
abstract = "Psychology and Computer Science are growing in a Interdisciplinary relationship mainly because human and social factors are very important in developing software and hardware. The development of new software/hardware products requires the generation of novel and useful ideas. In this paper, the Agile method called extreme Programming (XP) is analyzed and evaluated from the perspective of the creativity, in particular the creative performance and structure required at the teamwork level. The conclusion is that XP has characteristics that ensure the creative performance of the team members, but we believe that it can be fostered from a creativity perspective.",
keywords = "Agile methodologies, Creativity, Extreme programming, New products development, Software development",
author = "{De La Barra}, {Claudio Le{\'o}n} and Broderick Crawford",
year = "2007",
doi = "10.1007/978-3-540-76805-0_37",
language = "English",
isbn = "9783540768043",
series = "Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)",
publisher = "Springer Verlag",
pages = "415--426",
booktitle = "HCI and Usability for Medicine and Health Care - Third Symposium of the Workgroup Human-Computer Interaction and Usability Engineering of the Austrian Computer Society, USAB 2007, Proceedings",
note = "3rd Symposium of the Workgroup Human-Computer Interaction and Usability Engineering of the Austrian Computer Society, USAB 2007 ; Conference date: 22-11-2007 Through 22-11-2007",
}