Methodological proposal to evaluate the usability of Interactive Digital Television applications

Andrés F. Solano, Cristian A. Rusu, César A. Collazos, José Luis Arciniegas

Research output: Chapter in Book/Report/Conference proceedingConference contributionpeer-review

1 Scopus citations

Abstract

Usability is considered one of the basic attributes of any interactive system. It is a concept that includes a set of metrics and methods with the objective to obtain systems easy to use and easy to learn. The usability evaluation methods, that allow the measurement of the usability attributes, are diverse. Its realization depends of variables like costs, time availability, human resources, etc. A large number of usability evaluation methods can be used to evaluate Interactive Digital Television - iDT applications, but the unknown is the level of information that gives each of them and/or combination with each other. This investigation is focused on the analysis of the usability evaluation methods in iDT applications, providing a usability evaluation methodological proposal, in order to obtain the major amount of relevant information when evaluating this type of applications.

Original languageEnglish
Title of host publication2012 7th Colombian Computing Congress, CCC 2012 - Conference Proceedings
DOIs
StatePublished - 2012
Externally publishedYes
Event2012 7th Colombian Computing Congress, CCC 2012 - Medellin, Colombia
Duration: 1 Oct 20125 Oct 2012

Publication series

Name2012 7th Colombian Computing Congress, CCC 2012 - Conference Proceedings

Conference

Conference2012 7th Colombian Computing Congress, CCC 2012
Country/TerritoryColombia
CityMedellin
Period1/10/125/10/12

Keywords

  • Human Computer Interaction
  • evaluation methodological proposal
  • interactive digital television applications
  • usability
  • usability evaluation methods

Fingerprint

Dive into the research topics of 'Methodological proposal to evaluate the usability of Interactive Digital Television applications'. Together they form a unique fingerprint.

Cite this