TY - GEN
T1 - Technology-based social skills learning for people with autism spectrum disorder
AU - Valencia, Katherine
AU - Rusu, Virginia Zaraza
AU - Jamet, Erick
AU - Zúñiga, Constanza
AU - Garrido, Eduardo
AU - Rusu, Cristian
AU - Quiñones, Daniela
N1 - Publisher Copyright:
© Springer Nature Switzerland AG 2020.
Copyright:
Copyright 2020 Elsevier B.V., All rights reserved.
PY - 2020
Y1 - 2020
N2 - Autism spectrum disorder (ASD) affects a significant number of people who have difficulties with communication and socialization. The Diagnostic and Statistical Manual of Mental Disorders, DSM-5, defines ASD as a condition characterized by deficits in two core domains: (1) social communication and social interaction, and (2) restricted repetitive patterns of behavior, interests, and activities. Several authors examined the use of technology and computer-based interventions to teach people with ASD language and social skills. The use of technological advancements provides a comfortable, predictable, and structured environment that promotes constant learning for people with ASD, since they show affinity to technology. This paper explores: (1) how technology related papers to teach skills to people with ASD characterize the difficulties of these people, (2) how these characteristics have been considered to design their technological solutions and (3) which are the results obtained in these studies, in order to determine design guidelines and a structure and preliminary design for a future technological intervention that cover specific needs in people with ASD related to the area of socialization.
AB - Autism spectrum disorder (ASD) affects a significant number of people who have difficulties with communication and socialization. The Diagnostic and Statistical Manual of Mental Disorders, DSM-5, defines ASD as a condition characterized by deficits in two core domains: (1) social communication and social interaction, and (2) restricted repetitive patterns of behavior, interests, and activities. Several authors examined the use of technology and computer-based interventions to teach people with ASD language and social skills. The use of technological advancements provides a comfortable, predictable, and structured environment that promotes constant learning for people with ASD, since they show affinity to technology. This paper explores: (1) how technology related papers to teach skills to people with ASD characterize the difficulties of these people, (2) how these characteristics have been considered to design their technological solutions and (3) which are the results obtained in these studies, in order to determine design guidelines and a structure and preliminary design for a future technological intervention that cover specific needs in people with ASD related to the area of socialization.
KW - Autism Spectrum Disorder
KW - Social skills
KW - Technology-based learning
UR - http://www.scopus.com/inward/record.url?scp=85088503029&partnerID=8YFLogxK
U2 - 10.1007/978-3-030-49576-3_44
DO - 10.1007/978-3-030-49576-3_44
M3 - Conference contribution
AN - SCOPUS:85088503029
SN - 9783030495756
T3 - Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)
SP - 598
EP - 615
BT - Social Computing and Social Media. Participation, User Experience, Consumer Experience, and Applications of Social Computing - 12th International Conference, SCSM 2020, Held as Part of the 22nd HCI International Conference, HCII 2020, Proceedings
A2 - Meiselwitz, Gabriele
PB - Springer
T2 - 12th International Conference on Social Computing and Social Media, SCSM 2020, held as part of the 22nd International Conference on Human-Computer Interaction, HCII 2020
Y2 - 19 July 2020 through 24 July 2020
ER -