TY - JOUR
T1 - Traffic and driving simulator based on architecture of interactive motion
AU - Paz, Alexander
AU - Veeramisti, Naveen
AU - Khaddar, Romesh
AU - De La Fuente-Mella, Hanns
AU - Modorcea, Luiza
N1 - Publisher Copyright:
Copyright © 2015 Alexander Paz et al.
PY - 2015
Y1 - 2015
N2 - This study proposes an architecture for an interactive motion-based traffic simulation environment. In order to enhance modeling realism involving actual human beings, the proposed architecture integrates multiple types of simulation, including: (i) motionbased driving simulation, (ii) pedestrian simulation, (iii) motorcycling and bicycling simulation, and (iv) traffic flow simulation. The architecture has been designed to enable the simulation of the entire network; as a result, the actual driver, pedestrian, and bike rider can navigate anywhere in the system. In addition, the background traffic interacts with the actual human beings.This is accomplished by using a hybrid mesomicroscopic traffic flowsimulationmodeling approach.Themesoscopic traffic flowsimulation model loads the results of a user equilibrium traffic assignment solution and propagates the corresponding traffic through the entire system.The microscopic traffic flow simulation model provides background traffic around the vicinities where actual human beings are navigating the system.The two traffic flow simulation models interact continuously to update system conditions based on the interactions between actual humans and the fully simulated entities. Implementation efforts are currently in progress and some preliminary tests of individual components have been conducted.Theimplementation of the proposed architecture faces significant challenges ranging from multiplatform and multilanguage integration to multievent communication and coordination.
AB - This study proposes an architecture for an interactive motion-based traffic simulation environment. In order to enhance modeling realism involving actual human beings, the proposed architecture integrates multiple types of simulation, including: (i) motionbased driving simulation, (ii) pedestrian simulation, (iii) motorcycling and bicycling simulation, and (iv) traffic flow simulation. The architecture has been designed to enable the simulation of the entire network; as a result, the actual driver, pedestrian, and bike rider can navigate anywhere in the system. In addition, the background traffic interacts with the actual human beings.This is accomplished by using a hybrid mesomicroscopic traffic flowsimulationmodeling approach.Themesoscopic traffic flowsimulation model loads the results of a user equilibrium traffic assignment solution and propagates the corresponding traffic through the entire system.The microscopic traffic flow simulation model provides background traffic around the vicinities where actual human beings are navigating the system.The two traffic flow simulation models interact continuously to update system conditions based on the interactions between actual humans and the fully simulated entities. Implementation efforts are currently in progress and some preliminary tests of individual components have been conducted.Theimplementation of the proposed architecture faces significant challenges ranging from multiplatform and multilanguage integration to multievent communication and coordination.
UR - http://www.scopus.com/inward/record.url?scp=84943139311&partnerID=8YFLogxK
U2 - 10.1155/2015/340576
DO - 10.1155/2015/340576
M3 - Article
C2 - 26491711
AN - SCOPUS:84943139311
SN - 2356-6140
VL - 2015
JO - Scientific World Journal
JF - Scientific World Journal
M1 - 340576
ER -